US-registered ยท Publishing in US & Japan

Small teams,
global scale.

We take your prototype and put it in front of real players across the US and Japan โ€” fast, compliant and founder-friendly.

How we help

A complete launch system

You make the game; we handle everything that gets it to players.

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UA creative studio

In-house short-video and playable-ad production tuned for T1 audiences.

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Localization

EN/JA storefront, UI and event localization for culturally-relevant live-ops.

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SDK & live-ops

Monetization, analytics and live-ops tooling so titles keep performing post-launch.

Our games

Titles that travel

A glimpse of titles in our portfolio across casual, puzzle and hyper-casual genres.

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IdleSim

Tiny Farm

Cozy idle farm with offline growth and market events.

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Casual

Fox Forest

Guide a fox home through gentle mazes.

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MergeCasual

Mystic Merge

Merge relics to rebuild a floating kingdom.

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SimCasual

Dragon Chef

Cook for mythical beasts in a whimsical kitchen.

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MergeCasual

Cat Cafe

Merge and care for cats in a calm pastel world.

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Rhythm

Beat Bounce

Rhythm tap game synced to upbeat tracks.

View all products โ†’
Milestones

From zero to scale

2024

Company founded in the US

Registered as a US entity and opened the TikTok developer account.

2025

Japan market entry

Localized live-ops and JP storefront compliance for high-LTV players.

2025

Cross-entity pipeline

Solved the authorization chain so any studio can publish through us.

2026

40+ titles published

Cross-entity publishing pipeline running at scale across TikTok & Google Play.

A title ready for T1?

Reach out and weโ€™ll return a tailored launch plan.

Partner with us